The Poor Patron - Deconstructed by Skip Hursh

The Poor Patron - Deconstructed by Skip Hursh


The Poor Patron is a project meant to loosen the everyday strictures of the client/artist relationship. The artist is welcomed to create work based on any MarninSaylor themes or imagery with no creative input, due within a "when it's done" deadline.

We are pleased to offer prints of our Poor Patron collaborations. This is the fourth in the series, titled Deconstructed by Brooklyn-based GIF artist Skip Hursh. This piece breaks down various MarninSaylor toys into their constituent elements, then rearranges them into new and interesting forms.

This art is printed on high-quality, heavyweight, matte, archival paper, and measures 13"x19". Sold unframed, shipped rolled. Half the proceeds from the sale of these prints go directly to the artist.

Be sure to read our interview with Skip below.


Even your static pieces convey ample amounts of kinetic energy. I get a psychedelic Richard Scarry feeling when looking at your work (or further back, The Garden of Earthly Delights). Every little piece has function and direction. Where do you think this comes from? What were your drawings like when you were younger?

Working in the context of animated GIF art has subconsciously changed the way I think about static work. I've always had a tendency to pack images densely with detail and activity. Having the ability to move an image through time on a loop, no beginning or end, is another avenue that detail can be similarly packed into. Going back to static work, there seems to be an impression still visible from that kind of thinking. Considering everything might move transmits the feeling that still images are in the process of moving.

Like your work, you are also constantly busy. How do you maintain being productive without being overwhelmed (assuming you are not overwhelmed)?

That's a good question. I'm still trying to figure that out. Managing freelance work, personal work, a full-time job, and not being a crazy shut-in is tough. Sometimes you just have to be a crazy shut-in.

Doing the kind of work you do requires long periods of sustained attention. How do you prepare and motivate yourself for a project?

I haven't found one right way to do it. And it's tough sometimes when doing applied creative work for clients, to find that engaged flow state on command. Starting can be the hardest part. My process involves a lot of thinking through making, taking the seed of an idea and making something. Seeing if that new thing changes the idea or makes me think of something else, iterating a lot and mashing things up. I force myself to do the work and hopefully I stumble upon a clear path, a chain reaction of ideas that opens up before me. When that happens, it's easy to spend hours and hours working on something. But most of the time I'm just chasing that state.

Where is your present work leading you? Can you talk about any upcoming, or dreamed, projects you are really excited about?

I'm currently moving towards more large-scale works and experimentation with physical media, and trying to strip things down to a point of simultaneous simplicity and complexity. I'm also interested in continuing my exploration into animated GIF art and how the context for animated work will transform with platforms like Electric Objects on the horizon.

See more of Skip's work here.


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